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Cuddles – Part II – A paw in the real world

For this second phase of the Cuddles project, we decided to bring her into the real world. Over...

Cuddles – Part I – Hi I’m Cuddles

At the beginning of 2021, I was approached by a client who wanted to create a virtual influencer...

Procedural texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...

Puppycat

Here is another model I use with my students, the main goal here is to learn the basics of Zbrush,...

Decisive Pumpkin

Let's take a break between work sessions and spend a few minutes discussing 3D sculpting and...

360° HDR Panoramic – Upgrade!

A couple of years ago I started to propose some of my 360 HDR files used on my CG projects as...

Time Travellers – WIP 22

This is the last Work In progress article of the project! The past three months allowed me to...
Zbrush – Masterclass

Zbrush – Masterclass

I'm pleased to invite the French audience to a new MasterClass at Pixup Academy about your first steps in Zbrush! J'ai le plaisir de vous retrouver pour une nouvelle MasterClass chez Pixup Academy concernant l'initiation à Zbrush!Vous avez toujours voulu découvrir et...

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Time Travellers – WIP 18

Time Travellers – WIP 18

Let's talk about clothes! I remember working on the cloth simulations of Noël en Alsace project a few years ago, all this knowledge is still there and has been updated with new experiments. It was time to replace the sheets placeholder of the scene! It took some...

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Time Travellers – WIP 17

Time Travellers – WIP 17

I pushed away this next big step for too long, now it the time to dive in sculpting bodies and make them come to life with textures! The work started by adjusting the bodies poses, once again and also by adjusting some proportions on the female character. Then I...

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Roger Roger

Roger Roger

My favourite Star Wars droid model is finally available on Art Station, Sketchfab and Flipped normals, it was about time! I initially created this model when I started learning 3d modelling, last century ( ⊙‿⊙) then it was updated a couple of years ago for a in house...

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Time Travellers – WIP 16

Time Travellers – WIP 16

The past few months were pretty rough between weird health and my computer that decided to broke itself, alone.Anyway, I'm back with a tiny update on this project with 2 news: The main character map details could finally be baked with high quality textures The couple...

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Time Travellers – WIP 15

Time Travellers – WIP 15

I finally found some spare time to work on this project! Many adjustments have been done on the environment, some props were added, other found a new location and the light scenario evolved once again. One the main goal I had was to finally get the multi 3D hands to...

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Moe Shooting – WIP 01

Moe Shooting – WIP 01

This projects is having an update on the main character. I decided to create a photo studio shooting session to improve the work on the modelling, sculpting, hair and rendering. I’ll do the same for the 2nd character. A schedule has been created to help me focus on...

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Time Travellers – WIP 14

Time Travellers – WIP 14

Recently I started to play with Blender and while having some fun on the hair creation I thought about processes I could use on my Artwork using Ornatrix in max. I had the same experience in the past when working on Vray and suddenly had ideas to translate to my...

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Time Travellers – WIP 13

Time Travellers – WIP 13

Two more hard surface models done! For now I generated texture files set the way I'll need them in my artwork but the final model for the store will include SBSAR files to adjust the digits and led ON/OFF actions. The texturing was pretty fun to work on for the...

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Facial motion capture retargeting

Facial motion capture retargeting

While working on Cuddles project I thought it was time to update its facial morph targets/blend shapes to be even more close to the original facial performance. The current solution I had was to edit each target mesh by adjusting the polygon position here and there in...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

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Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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