Project 6500K – WIP 01 Part 1 – Concept & blockingMarch 21 2026 First article about my new artwork project. At the end of last year, an illustration idea came to me while I was riding the bus home from school. It was based on a subject I had been...
Cuddles – Part II – A paw in the real world For this second phase of the Cuddles project, we decided to bring her into the real world. Over the previous years, I refined capture methods for integrating virtual elements into photo and video footage. For the project, I...
Time Travellers – WIP 20 Before sharing the progress on the artwork, let’s talk about optimization on pre-calculated projects. Those of you following my work since Versus: The way to shadows know I’m used to find solutions to avoid crashes at render time,...
Time Travellers – WIP 16 The past few months were pretty rough between weird health and my computer that decided to broke itself, alone.Anyway, I’m back with a tiny update on this project with 2 news: The main character map details could finally be baked with...
Time Travellers – WIP 13 Two more hard surface models done! For now I generated texture files set the way I’ll need them in my artwork but the final model for the store will include SBSAR files to adjust the digits and led ON/OFF actions. The texturing was...
Time Travellers – WIP 12 The past days were pretty intensive on hard surface props modelling. I decided to fully model the computer even if we won’t see the back parts of the meshes in the final artwork. the model is fully modelled and the new part are...