Procedural texturing – Part II Still continuing my advanced learning of Substance Designer, I started working on a simpler graph: cookies. But before diving into the project: the material is inspired by a piece of work I recently did when creating a bookshelf, Kallax...
Cuddles – Part IV – Bunny ball ball After the NFT project, we went through a pause phase during which we took part in a motion capture contest organized by Rokoko, which had just released its mocap system using a single camera, regardless of the model. We had to...
Cuddles – Part III – Randomness Madness Some time ago, while I was working on the Cuddles project, my client asked me whether it would be possible to jump into creating a multitude of images in order to ride the NFT trend. “Of course” (that same “Of...
Cuddles – Part II – A paw in the real world For this second phase of the Cuddles project, we decided to bring her into the real world. Over the previous years, I refined capture methods for integrating virtual elements into photo and video footage. For the project, I...
Cuddles – Part I – Hi I’m Cuddles At the beginning of 2021, I was approached by a client who wanted to create a virtual influencer and singer. After several presentations of character concepts by the client, the choice fell on a plush cat, because we...
Procedural texturing – Part I This summer, I started working on a professional project in collaboration with my illustrator friend Emilie. She created the character designs, while I translated them into 3D. The project is still in production and should be...
Puppycat Here is another model I use with my students, the main goal here is to learn the basics of Zbrush, Puppycat was a great example for this task. Voici un autre modèle utilisé avec mes étudiants, l’objectif principal ici est d’apprendre les bases de...
Decisive Pumpkin Let’s take a break between work sessions and spend a few minutes discussing 3D sculpting and texture baking.Here’s a model that I’ve asked some of my students to create in Zbrush. This model is interesting because it allows for the use of...
360° HDR Panoramic – Upgrade! A couple of years ago I started to propose some of my 360 HDR files used on my CG projects as lighting and reflection sources. It included a dynamic range of 7 stops and I felt quite limited with my original camera, a GH1. Since...
Time Travellers – WIP 22 This is the last Work In progress article of the project! The past three months allowed me to finalize the project. Just as I was about to finish writing the making-of, I went back to editing the long hair of the female character. I was...