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Project 6500K – WIP 01

Part 1 - Concept & blockingMarch 21 2026First article about my new artwork project. At the end...

Procedural texturing – Part II

Still continuing my advanced learning of Substance Designer, I started working on a simpler graph:...

Cuddles – Part IV – Bunny ball ball

After the NFT project, we went through a pause phase during which we took part in a motion capture...

Cuddles – Part III – Randomness Madness

Some time ago, while I was working on the Cuddles project, my client asked me whether it would be...

Cuddles – Part II – A paw in the real world

For this second phase of the Cuddles project, we decided to bring her into the real world. Over...

Cuddles – Part I – Hi I’m Cuddles

At the beginning of 2021, I was approached by a client who wanted to create a virtual influencer...

Procedural texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...
Who is Cuddles?

Who is Cuddles?

She's the reason I was silent these last months: Cuddles is a professional project I started to work on earlier this year and I'm still working on it until the end of time internet! You can follow here on Instagram, Youtube and many other places you'll find on her...

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Merry Christmas

Merry Christmas

I recently upgraded my drawing tablet hardware, saying goodbye to my old fellow A6 Wacom bamboo one I had for years, I'm more than happy to finally get my hands on a screen tablet. 3D sculpting is way more fun and painting is extremely intuitive even if I choose an...

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Time Travellers – WIP 09

Time Travellers – WIP 09

The past days I mostly worked on updating the female model, adjusting proportions, sculpting details here and there.Rather than sculpting everything, I plan to add details (lips, small wrinkles, etc.) during the texturing process. For now, only the upper body is...

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Time Travellers – WIP 08

Time Travellers – WIP 08

This week I worked on many aspects of the artwork. I started by adjusting sculpting the head of the main character over the old one created the old way (poly modeling) and then I moved on updating the textures of the computer using Substance Designer and I created new...

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Oni Mushroom

Oni Mushroom

Here is a small project I worked on last night. Based on my friend Edriviel concept, I sculpted this mushroom and as I was experimenting with new setting on my printer, I 3D printed it. Fun project, should do this more often.Voici un petit projet sur lequel j'ai...

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Sketchfab store – Pack 02

Sketchfab store – Pack 02

One more pack to purchase on Sketchfab store! Do you remember this artwork I started a while ago? During the creation process I used photogrammetry to generate tree trunks to be used as assets, however I'm also working on generating seamless bark textures from the...

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Time travellers – WIP 07

Time travellers – WIP 07

Today's wip is about a new prop creation and updated windows textures results. First, the Ramune bottle. I had a little hard time wondering the topology on the upper part of the body but all went well in the end. Also, I had to think about the way liquid mesh...

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Time travellers – WIP 06

Time travellers – WIP 06

Time to sweep dust off of old projects. Things evolved a little in this artwork, first of all: the camera angle to give the story a better understanding (and also avoid the same angle from Alice).Then a few architectural parts have been adapted: walls and windows.On...

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3D Print 02

3D Print 02

I recently plugged a new nozzle on my CR10s Pro from Creality : 0.2mm diameter to be able to print finer details on my toys projects. Here is the result of a 60 micron layer height print on my EVA Type Moon project:   J'ai récemment installé une nouvelle buse sur mon...

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Patience – WIP 03

Patience – WIP 03

Some progress I made on the artwork, trying to figure out a new workflow for hair and fur as technology kind of evolved since the end of Mental Ray life. This post also contains old WIP from a couple of years ago.Un peu de news concernant les avancées sur cette...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

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What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

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Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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