PT – iPhone charger
2 test render from my last modelling work, iPhone charger. 2 rendus tests de ma dernière modélisation en cours, chargeur de batterie d'iPhone.
CG Nature 2
Expérimentation avec Mental Ray afin d'obtenir un shader de feuilles/herbe. / Experimenting Mental ray to get a leaf/grass shader.
CG Nature
Inspired by the tutorial from Andy Zimirski, I tried it, but it took too much time for me, and as I don't like to stay 6h waiting for my computer to work something not really controlable, I change the method he used by some poly editing stuff + Noise modifier + Mental...
Steadicam – 20mm F.1.7
New settings, less weights, new white line! / Nouveaux réglages, des poids en moins, une marque en plus!
Versus II Update
The list of remaining VFX shots fell below 200, there are now only 150! We are now working on sequences with some tricky VFX including crowd simulation, BIG compositing, Cloth simulation, CG/real interaction, all the fun stuff we love to do.
DIY Steadicam 02
Here are 2 new tests shot these days and the first design of the steady in 3D (which has been simplified in the end) Voici 2 nouveaux tests effectués ces derniers jours ainsi que le premier design du steady en 3D (qui a été simplifié au final)
DIY Steadicam
After visiting many forums, seen many pictures and videos I started in the construction of a steadicam, my Dad Gyver was there to help me with the welding (not as simple as welding vertices in Max). Après avoir visité de nombreux forums, vu de nombreuses images et...
Plastic collection
Playing with Arch&Design to get a simple glass/plastic shader
Hair & Fur
Playing with Hair & Fur in Max on an old model.
The Street Chamaan – The paranoraman
"The paranoraman" video clip shooting comes soon to end, we are already in post production. This video clip, directed by Nicolas Santini, was shoot on a Sony HVR V1 and my GH1 was here for 1 shot (!) with the "wide angle adapter+ G Vario 14-140mm" combination. A bit...

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3D Ninja
What's in the making
current projects I work on my spare timeStill image artwork about a melancholic and gothic scene.
Style: Cartoony and photorealistic
%
Completion
Still images artwork
Style: Photorealistic
- Modelling – Characters 25%
- Texturing – Characters 0%
- Texturing – Environment 0%
- Hair&Fur 10%
- Lighting 0%
- Rendering 0%
- Compositing 0%
- Communication 0%
Still image artwork
Style: Photorealistic – Old paint
- Modelling – Characters 25%
- Modelling – Environment 10%
- Texturing – Characters 10%
- Texturing – Environment 25%
- Hair&Fur 15%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Short animation project taking place in Zetman Manga universe.
Style: Manga and photorealistic
- Modelling – Characters 50%
- Modelling – Environment 25%
- Texturing – Characters 12%
- Texturing – Environment 20%
- Hair&Fur 0%
- Lighting 12%
- Rendering 0%
- Compositing 0%









