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Procedural texturing – Part II

Still continuing my advanced learning of Substance Designer, I started working on a simpler graph:...

Cuddles – Part IV – Bunny ball ball

After the NFT project, we went through a pause phase during which we took part in a motion capture...

Cuddles – Part III – Randomness Madness

Some time ago, while I was working on the Cuddles project, my client asked me whether it would be...

Cuddles – Part II – A paw in the real world

For this second phase of the Cuddles project, we decided to bring her into the real world. Over...

Cuddles – Part I – Hi I’m Cuddles

At the beginning of 2021, I was approached by a client who wanted to create a virtual influencer...

Procedural texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...

Puppycat

Here is another model I use with my students, the main goal here is to learn the basics of Zbrush,...
Oblivion Drone – 2016

Oblivion Drone – 2016

I think we all understand this is a Sketchfab summer. Updated model of the drone I created for R.A Elliott project Oblivion: Resistance. Update: the model is now a Sketchfab Staff Pick. Je crois qu'on a tous compris que cet été sera un été Sketchfab. Mise à jour du...

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Making Of

Making Of

Here it is, after a few days featured on 3Dtotal front page, the long awaited making of my last artwork. In this article I come back on the modelling process, using cloth modifiers to create folds, how I played hours and days in Substance designer to add details to...

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Sketchfab models

Sketchfab models

After publishing my self portrait artwork on CG society I've been contacted by Sketchfab team asking if I'd be interested in joining their community. Good news, I was already a member since 2012 but never had the opportunity to upload interesting models for real time...

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Self Portrait

Self Portrait

Here it is, my new artwork, inspired by my wandering nights in towns. Please do me a favour, you can access the full res image to look at the details here. The making of is actually being edited, stay tuned! Time for the 100% crops: Voici ma nouvelle illustration,...

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Self portrait – WIP

Self portrait – WIP

It's been a few weeks I started to work on a new CG artwork. The idea came in my mind while I was travelling by car through France at night. I thought it would be a nice idea to create a new portrait of myself (ego +1) in full CG and that task should take no more than...

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Neuron Perception Mocap

Neuron Perception Mocap

It was about time I upgrade my mocap hardware! This time it's done with an inertial mocap suit made in Noitom. After playing with my new toy, I present here my Perception Neuron suit review. I was surprised to get my package very fast, less than a week after I ordered...

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What the …?

What the …?

If you're not following me on Facebook, some of you may have notice I moved the blog to a new address. If you type the old blog address you'll be redirected to this "new" blog, same for old posts (I hope!). I'm grateful to blogger platform I could use for a few years...

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3DVF Interview

3DVF Interview

I've been recently interviewed by 3DVF website, it reminds people that I'm still alive after working on titanic projects the past few years. One day I'll understand how to mount a team or work on simple artworks, while waiting for that holy day, I invite you to read a...

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Noël en Alsace – Making Of

Noël en Alsace – Making Of

Christmas in Alsace 2015 Making Of article is now fully edited! During February, the article is exclusively available on 3D Total, part 1 has been released a couple of days ago and the 2 other parts will be released in the coming weeks. Then the Making Of will be...

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Reunion 66

Reunion 66

Reunion 66 is a French short film directed by Nicolas Santini for Imagine Films. I was camera operator and VFX artist on the film. In the following VFX breakdown video I'm showing the main processes used in the film. It's basically the same kind of effects I used to...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

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Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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