Particular fire
The results: 4 years ago, I posted a VFX video about a fire effect created with Particular. People kept asking for a tutorial, unfortunately I don't have access to the original file and I don't remember what setting I used. However, today I tried to give it a go and I...
Xmas balls – Procedural texturing
In this tutorial I'll show a quick way to create Xmas balls textures using built-in 3ds Max procedural maps. I used this workflow in 2015 to create many looks for the Xmas balls used in the short Christmas in Alsace - 2015 Information about this tutorial: The original...
Zbrush training – Week 1
Earlier this month I decided to improve some of my skills. It's been a long time I was jealous of 3D artists being able to create 3D sculpts from a simple sphere in Zbrush. Each time I tried to model something from a dynamesh sphere it ended looking like an old...
Demo reel 2016
The title says it all!
Art Spotlight – Terra
In this article I come back on the creation of Terra and talk about the update work done in Substance Designer. Click the image to access the article. Dans cet Art Spotlight je reviens sur la création de Terra et sur le travail de mise à jour du modèle et des textures...
Oblivion Drone – 2016
I think we all understand this is a Sketchfab summer. Updated model of the drone I created for R.A Elliott project Oblivion: Resistance. Update: the model is now a Sketchfab Staff Pick. Je crois qu'on a tous compris que cet été sera un été Sketchfab. Mise à jour du...
Making Of
Here it is, after a few days featured on 3Dtotal front page, the long awaited making of my last artwork. In this article I come back on the modelling process, using cloth modifiers to create folds, how I played hours and days in Substance designer to add details to...
Sketchfab models
After publishing my self portrait artwork on CG society I've been contacted by Sketchfab team asking if I'd be interested in joining their community. Good news, I was already a member since 2012 but never had the opportunity to upload interesting models for real time...
Self Portrait
Here it is, my new artwork, inspired by my wandering nights in towns. Please do me a favour, you can access the full res image to look at the details here. The making of is actually being edited, stay tuned! Time for the 100% crops: Voici ma nouvelle illustration,...
Self portrait – WIP
It's been a few weeks I started to work on a new CG artwork. The idea came in my mind while I was travelling by car through France at night. I thought it would be a nice idea to create a new portrait of myself (ego +1) in full CG and that task should take no more than...

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3D Ninja
What's in the making
current projects I work on my spare timeStill image artwork about a melancholic and gothic scene.
Style: Cartoony and photorealistic
%
Completion
Still images artwork
Style: Photorealistic
- Modelling – Characters 25%
- Texturing – Characters 0%
- Texturing – Environment 0%
- Hair&Fur 10%
- Lighting 0%
- Rendering 0%
- Compositing 0%
- Communication 0%
Still image artwork
Style: Photorealistic – Old paint
- Modelling – Characters 25%
- Modelling – Environment 10%
- Texturing – Characters 10%
- Texturing – Environment 25%
- Hair&Fur 15%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Short animation project taking place in Zetman Manga universe.
Style: Manga and photorealistic
- Modelling – Characters 50%
- Modelling – Environment 25%
- Texturing – Characters 12%
- Texturing – Environment 20%
- Hair&Fur 0%
- Lighting 12%
- Rendering 0%
- Compositing 0%






