Select Page

Procedural facade texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...

Puppycat

Here is another model I use with my students, the main goal here is to learn the basics of Zbrush,...

Decisive Pumpkin

Let's take a break between work sessions and spend a few minutes discussing 3D sculpting and...

360° HDR Panoramic – Upgrade!

A couple of years ago I started to propose some of my 360 HDR files used on my CG projects as...

Time Travellers – WIP 22

This is the last Work In progress article of the project! The past three months allowed me to...

Time Travellers – WIP 21

3 months without any updates! A lot of things have been going on in the artwork. The most...

Time Travellers – WIP 20

Before sharing the progress on the artwork, let's talk about optimization on pre-calculated...
Patience – WIP 04

Patience – WIP 04

Face and body porportions adjusted to stay away from reality, the character is now longer and thinner. I tried some clother modelling in Zbrush and started to retopo some simple elements like the shirt. Petit remodelage du corps et de la tête afin de s'éloigner des...

read more
Time Travellers – WIP 10

Time Travellers – WIP 10

The too few free recent days I worked again on the male character of this never ending artwork by refining shapes and volume on the face and also started the cloth work directly in Zbrush for the base displacement. Oh and I adjusted the environment a tiny bit here and...

read more
Back to Matchmoving topic – Part I

Back to Matchmoving topic – Part I

A brief word about matchmovingFirst of a two parts article For a few years now I don't have the need of creating matchmoving on my projects, however, boosted by some students curiosity I decided to have a look at the actual cheap/free solutions offered on the market,...

read more
Zetman – WIP Sculpting

Zetman – WIP Sculpting

Last night I decided to dig up this project I never had time to complete. A few years ago I started to model Zetman, Koga and all the elements directly in poly modelling, fortunately I brushed up my Zbrush skills and also learned MANY things about texturing and...

read more
Who is Cuddles?

Who is Cuddles?

She's the reason I was silent these last months: Cuddles is a professional project I started to work on earlier this year and I'm still working on it until the end of time internet! You can follow here on Instagram, Youtube and many other places you'll find on her...

read more
Merry Christmas

Merry Christmas

I recently upgraded my drawing tablet hardware, saying goodbye to my old fellow A6 Wacom bamboo one I had for years, I'm more than happy to finally get my hands on a screen tablet. 3D sculpting is way more fun and painting is extremely intuitive even if I choose an...

read more
Time Travellers – WIP 09

Time Travellers – WIP 09

The past days I mostly worked on updating the female model, adjusting proportions, sculpting details here and there.Rather than sculpting everything, I plan to add details (lips, small wrinkles, etc.) during the texturing process. For now, only the upper body is...

read more
Time Travellers – WIP 08

Time Travellers – WIP 08

This week I worked on many aspects of the artwork. I started by adjusting sculpting the head of the main character over the old one created the old way (poly modeling) and then I moved on updating the textures of the computer using Substance Designer and I created new...

read more
Oni Mushroom

Oni Mushroom

Here is a small project I worked on last night. Based on my friend Edriviel concept, I sculpted this mushroom and as I was experimenting with new setting on my printer, I 3D printed it. Fun project, should do this more often.Voici un petit projet sur lequel j'ai...

read more
Sketchfab store – Pack 02

Sketchfab store – Pack 02

One more pack to purchase on Sketchfab store! Do you remember this artwork I started a while ago? During the creation process I used photogrammetry to generate tree trunks to be used as assets, however I'm also working on generating seamless bark textures from the...

read more
1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

%

Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

Pin It on Pinterest