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Procedural texturing – Part II

Still continuing my advanced learning of Substance Designer, I started working on a simpler graph:...

Cuddles – Part IV – Bunny ball ball

After the NFT project, we went through a pause phase during which we took part in a motion capture...

Cuddles – Part III – Randomness Madness

Some time ago, while I was working on the Cuddles project, my client asked me whether it would be...

Cuddles – Part II – A paw in the real world

For this second phase of the Cuddles project, we decided to bring her into the real world. Over...

Cuddles – Part I – Hi I’m Cuddles

At the beginning of 2021, I was approached by a client who wanted to create a virtual influencer...

Procedural texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...

Puppycat

Here is another model I use with my students, the main goal here is to learn the basics of Zbrush,...
GH1 – Incrustation – Chroma Keying

GH1 – Incrustation – Chroma Keying

1280/720 - 50p - Kit lens 14-140mm Mon second petit test d'incrustation avec le GH1 qui fonctionne plutôt bien. Lorsqu'on regarde bien en détail le résultat est loin d'être parfait, cela est dû à l'espace colorimétrique un peu limité du GH1: 4:2:0 mais en bidouillant...

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GH1 + Wide angle converter x0.7

GH1 + Wide angle converter x0.7

Surprise of the day! Wide angle converter x0.7 mounted on G Vario 14-140mm. Surprise du jour! Convertisseur grand angle x0.7 monté sur le G Vario 14-140mm.

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GH1 Mud artefacts

GH1 Mud artefacts

Here is the biggest issue of the GH1 video mode, mud artefacts occurring in mid/fast pan camera movements. Those are my firsts conclusions. Shot with GH1 PAL model 1280/720 50p, iso 100, full manual, Canon FD 50 mm variable focal. Voici le plus gros problème du mode...

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Panasonic Lumix GH1 – Part 2

Panasonic Lumix GH1 – Part 2

Back again for some slow motion and colour correction tests. All clips were shot with kit lens 14-140mm in 1280/720 at 50p, manual focus, Contrast -2 Sharpness -2 Saturation +1 Noise reduction -2 Scaling 50p to 25p is easy, no dropped/duplicated frames, nothing more...

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Panasonic Lumix GH1 – Part 1

Panasonic Lumix GH1 – Part 1

F5.3 1600 - iso 100 14mm F4.0 400 - iso 100 14mm F4.0 40 - iso 640 14mm F4.0 20 - iso 100 25mm F5.8 4 - iso 100 18mm F5.0 15 - iso 100 25mm F5.8 40 - iso 100 14mm F4.0 6 - iso 100 14mm F4.0 30" - iso 100 14mm F4.0 60" - iso 100 Well I was able to take good pictures...

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Versus II Update

Versus II Update

List came down to 2o8 shots! Still mocap, key framing adjustment to do. Here is a little preview of Movimento maxscript applied to my rig:  

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PT – Rei Ayanami 3

PT – Rei Ayanami 3

At last, 3D model completed! It's not perfect but it looks like the original model. As you can see, most of the details have been done in displacement mapping, to make a lighter mesh and simple clean topology. To help me drawing my displacement textures, I made...

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PT – Rei Ayanami 2

PT – Rei Ayanami 2

3D model achieved! Unwrapping done, displacement/normal/bump maps done, next week end will come complete textures and final images.

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PT – Rei Ayanami

PT – Rei Ayanami

Here is a preview of my last personal modelling training in 3dsmax, the Rei Ayanami revoltech toy. Missing parts : Hands, left side hair. Unwrapping, texturing, more next weekend!

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

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Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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