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Procedural texturing – Part II

Still continuing my advanced learning of Substance Designer, I started working on a simpler graph:...

Cuddles – Part IV – Bunny ball ball

After the NFT project, we went through a pause phase during which we took part in a motion capture...

Cuddles – Part III – Randomness Madness

Some time ago, while I was working on the Cuddles project, my client asked me whether it would be...

Cuddles – Part II – A paw in the real world

For this second phase of the Cuddles project, we decided to bring her into the real world. Over...

Cuddles – Part I – Hi I’m Cuddles

At the beginning of 2021, I was approached by a client who wanted to create a virtual influencer...

Procedural texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...

Puppycat

Here is another model I use with my students, the main goal here is to learn the basics of Zbrush,...
Concours 3DVF – Alice au pays… de votre imaginaire

Concours 3DVF – Alice au pays… de votre imaginaire

Début de ma participation au dernier concours 3DVF que j'espère terminer dans les temps. Illustrations de départ Preview 3D Design des tenues des persos: Wip mod Chapelier: La modélisation de base se passe sous Max, avec simulation cloth, avant de passer sous Zbrush...

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Z brushing

Z brushing

Time to seriously get my hands on Zbrush! What better than an EVA to practice this software, well, something who looks like an EVA 'cause I'm still learning how to use Zbrush. Il est temps de se mettre sérieusement à Zbrush! Rien de tel qu'un EVA pour se faire la main...

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Facial mocap

Facial mocap

Here are video tests made a few month ago, all is still in progress. Software used: 3dsmax and Matchmover pro for modeling (the lazy guy technique) Movimento for mocap from 3 camera, Mini dv - Canon XM2 - Lumix GH1. Only the GH1 gave good quality picture for this kind...

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Modeling from matchmoving

Modeling from matchmoving

For those who are not yet aware, if you have a matchmoving software, you have a 3D scanner in bonus! Example: A human face tracked in 3D with MatchMover Pro, the tracking points are then imported into 3dsmax via MAXScript. These points are converted to vertex in a...

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Panoramic !

Panoramic !

I finally got my 0.25X fish eye converter for 360° panoramic pictures, I only miss a pano head like the Nodal Ninja 3 to avoid mistakes during stitch process. With "only" 10 pictures (x3 or x7 for HDR) I got a high definition spherical environment picture, better than...

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PT – iPhone charger 2

PT – iPhone charger 2

Here are first final render! / Et voici les premiers rendus finaux 🙂 2 area lights + Skylight 3 area lights Light setup Render Settings Shaders Z-depth has been achieved using a direct spot, ambient only, with falloff by distance. Compositing in After...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

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What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

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Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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