When the Mask Falls – Video clip
Thank guys for the fun during these 2 days of shooting!
Moonday
Dear followers, the 2nd version of my online CG portfolio is launched since a few weeks, feel free to take a look. Don't worry, I'll keep the technical geek stuff on that blog 🙂
Zetman – WIP
A big pro work done, time to go back on the Zet project 🙂 I started to miss all the displacement and polypainting problems on my Zetman model. I detached the head to get more control for the animation process and increase general maps resolutions. If you are still...
Versus II – WIP
It's been a while since we count the remaining VFX shots, isn't it? 52 VFX shot left! 23 on a big action sequence and 17 on another big but quiet sequence, the rest for tiny sequences nearly completed. Stay tuned for more news soon.
CG Clouds research
I love clouds, and make them on computer is a real challenge. There is many ways to make that in environment generating software as Vue, Terragen 2, etc. In that post I will focus on ways to make it directly in 3ds Max. 1/FumeFX: I made some simulation tests, and I...
Zetman – WIP
The city starts to live! I need to : - Place some more custom building, texture them and flow the background with a large amount of them, - Change big neons image to be less noticable, - Build the 2 streets we will see, - Texture and light the first line of custom...
Zetman – WIP
Textures looks over stretched, that's my old workflow. Script, crash, texturing, script, crash, brainstorming... little 3D modelling, brainstorming... procedural texture, works. The half hand/half procedural way to light up randomly windows. I keep it for custom...
The 3D Ninja
CG Light saber
A model made from photo references to help a friend on his project. More info about the project at http://www.rvsb.raelliott.com/
Zetman – WIP
I'm actually on an architectural job, perfect timing as I started to work on Zetman environment. I learn a lot of GI and final gather tips I'm happy to use on the Zet project. 2 sets are modelled, the 3rd take more time to be achieved as it's a big city shot, that's...

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3D Ninja
What's in the making
current projects I work on my spare timeStill image artwork about a melancholic and gothic scene.
Style: Cartoony and photorealistic
%
Completion
Still images artwork
Style: Photorealistic
- Modelling – Characters 25%
- Texturing – Characters 0%
- Texturing – Environment 0%
- Hair&Fur 10%
- Lighting 0%
- Rendering 0%
- Compositing 0%
- Communication 0%
Still image artwork
Style: Photorealistic – Old paint
- Modelling – Characters 25%
- Modelling – Environment 10%
- Texturing – Characters 10%
- Texturing – Environment 25%
- Hair&Fur 15%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Short animation project taking place in Zetman Manga universe.
Style: Manga and photorealistic
- Modelling – Characters 50%
- Modelling – Environment 25%
- Texturing – Characters 12%
- Texturing – Environment 20%
- Hair&Fur 0%
- Lighting 12%
- Rendering 0%
- Compositing 0%









