Facial Mocap Helmet – Mark II
The new version of my DIY mocap helmet is here! This is a really cheap build, less than 50€. Everything hold well on the head but you can't make extreme head motion because the helmet will slip a little. Tests are coming soon! La nouvelle version de mon casque de...
Projet VII – WIP
Let's talk a little about that short movie project. Today I'm gonna share the "Nevermore" piece, the most anime-like part of the movie including, of course, CG characters. The 1st character seems to be a female in armor and is done at 80%, missing parts are hair style...
New project
"Start 10 projects at a time, complete what you can..." Seems the only way to keep working on projects without losing motivation 🙂 A new project born in my mind a few month ago, concepts and scenario are done, now I'm on the modelling process. Having a break in the...
New year, new gallery
This year will be the smaller projects year, asking only for a few days of work vs big projects like Zetman and Danse Kabyle. I started with this mini challenge, turning one of my drawings to 3D. Cette année j'ai décidé de travailler sur des projets plus petits, ne...
Noël en Alsace – Episode II – Making Of
A lot of different process have been used for that project, characters and objects scanning, cloth simulation, motion capture, hair generation... For this movie I had to work fast, scanning people and environment was the solution to get complete model in a few amount...
Noël en Alsace – Episode II
At last, here is the project I've been intensively working on for 2 months. Made for the Alsace CRT, "Christmas in Alsace - Episode II" is a full 3D animated short, the story take place directly after the original short created for last year contest " Your vision of...
New project!
Hi, it's been a long time I didn't update my blog, the reason is I'm in over-busy mode again on a new project. This one will include human scanning, cloth simulation, CG clouds, mocap and hair generation. Here is one of the model in shaded mode: And another one with a...
3D scanner… With a camera!
After some tests, a few bad and a lot of good results here are my 2 cents on Agisoft Photoscan. As said earlier I had some troubles getting good results on my first scans the reason is I didn't get the right shooting workflow, so here are some tips on the shooting...
Zetman – WIP animation
An automated skin deformation test: It's a basic setup of displacement maps and reaction manager tools, a bit too heavy for tons of skin targets but I think my machine won't suffer that much when all emotions will be charged in Koga's face model. Nothing much to...
Yo(r)u and I – Winner!
What's this?? Initially I joined the contest to make a movie Tim Burton himself would watch, in the end Yo(r)u and I is one of the three winners of the contest! That's a good opportunity to leave my Batcave and join the special night organised by the French...

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3D Ninja
What's in the making
current projects I work on my spare timeStill image artwork about a melancholic and gothic scene.
Style: Cartoony and photorealistic
%
Completion
Still images artwork
Style: Photorealistic
- Modelling – Characters 25%
- Texturing – Characters 0%
- Texturing – Environment 0%
- Hair&Fur 10%
- Lighting 0%
- Rendering 0%
- Compositing 0%
- Communication 0%
Still image artwork
Style: Photorealistic – Old paint
- Modelling – Characters 25%
- Modelling – Environment 10%
- Texturing – Characters 10%
- Texturing – Environment 25%
- Hair&Fur 15%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Short animation project taking place in Zetman Manga universe.
Style: Manga and photorealistic
- Modelling – Characters 50%
- Modelling – Environment 25%
- Texturing – Characters 12%
- Texturing – Environment 20%
- Hair&Fur 0%
- Lighting 12%
- Rendering 0%
- Compositing 0%









