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Procedural facade texturing – Part I

This summer, I started working on a professional project in collaboration with my illustrator...

Puppycat

Here is another model I use with my students, the main goal here is to learn the basics of Zbrush,...

Decisive Pumpkin

Let's take a break between work sessions and spend a few minutes discussing 3D sculpting and...

360° HDR Panoramic – Upgrade!

A couple of years ago I started to propose some of my 360 HDR files used on my CG projects as...

Time Travellers – WIP 22

This is the last Work In progress article of the project! The past three months allowed me to...

Time Travellers – WIP 21

3 months without any updates! A lot of things have been going on in the artwork. The most...

Time Travellers – WIP 20

Before sharing the progress on the artwork, let's talk about optimization on pre-calculated...
Facial Mocap Helmet – Mark II

Facial Mocap Helmet – Mark II

The new version of my DIY mocap helmet is here! This is a really cheap build, less than 50€. Everything hold well on the head but you can't make extreme head motion because the helmet will slip a little. Tests are coming soon! La nouvelle version de mon casque de...

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Projet VII – WIP

Projet VII – WIP

Let's talk a little about that short movie project. Today I'm gonna share the "Nevermore" piece, the most anime-like part of the movie including, of course, CG characters. The 1st character seems to be a female in armor and is done at 80%, missing parts are hair style...

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New project

New project

"Start 10 projects at a time, complete what you can..." Seems the only way to keep working on projects without losing motivation 🙂 A new project born in my mind a few month ago, concepts and scenario are done, now I'm on the modelling process. Having a break in the...

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New year, new gallery

New year, new gallery

This year will be the smaller projects year, asking only for a few days of work vs big projects like Zetman and Danse Kabyle. I started with this mini challenge, turning one of my drawings to 3D. Cette année j'ai décidé de travailler sur des projets plus petits, ne...

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Noël en Alsace – Episode II – Making Of

Noël en Alsace – Episode II – Making Of

A lot of different process have been used for that project, characters and objects scanning, cloth simulation, motion capture, hair generation... For this movie I had to work fast, scanning people and environment was the solution to get complete model in a few amount...

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Noël en Alsace – Episode II

Noël en Alsace – Episode II

At last, here is the project I've been intensively working on for 2 months. Made for the Alsace CRT, "Christmas in Alsace - Episode II" is a full 3D animated short, the story take place directly after the original short created for last year contest " Your vision of...

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New project!

New project!

Hi, it's been a long time I didn't update my blog, the reason is I'm in over-busy mode again on a new project. This one will include human scanning, cloth simulation, CG clouds, mocap and hair generation. Here is one of the model in shaded mode: And another one with a...

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3D scanner… With a camera!

3D scanner… With a camera!

After some tests, a few bad and a lot of good results here are my 2 cents on Agisoft Photoscan. As said earlier I had some troubles getting good results on my first scans the reason is I didn't get the right shooting workflow, so here are some tips on the shooting...

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Zetman – WIP animation

Zetman – WIP animation

An automated skin deformation test:   It's a basic setup of displacement maps and reaction manager tools, a bit too heavy for tons of skin targets but I think my machine won't suffer that much when all emotions will be charged in Koga's face model. Nothing much to...

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Yo(r)u and I – Winner!

Yo(r)u and I – Winner!

What's this?? Initially I joined the contest to make a movie Tim Burton himself would watch, in the end Yo(r)u and I is one of the three winners of the contest! That's a good opportunity to leave my Batcave and join the special night organised by the French...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

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Completion

Still images artwork

Style: Photorealistic

  • Modelling – Characters 25% 25%
  • Texturing – Characters 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 10% 10%
  • Lighting 0% 0%
  • Rendering 0% 0%
  • Compositing 0% 0%
  • Communication 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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