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Tenshi – WIP

Tenshi – WIP

Here is my new original character. He will be in the “ex-Hmmm movie” (70% is shot) unfortunately I didn’t get enough time to complete this film at the challenge end date, that’s an habit....
Zbrush training – 01

Zbrush training – 01

This time I decided to render one of my exercise model, the first one that is good looking....
Z brushing

Z brushing

Time to seriously get my hands on Zbrush! What better than an EVA to practice this software, well, something who looks like an EVA ’cause I’m still learning how to use Zbrush. Il est temps de se mettre sérieusement à Zbrush! Rien de tel qu’un EVA...
Modeling from matchmoving

Modeling from matchmoving

For those who are not yet aware, if you have a matchmoving software, you have a 3D scanner in bonus! Example: A human face tracked in 3D with MatchMover Pro, the tracking points are then imported into 3dsmax via MAXScript. These points are converted to vertex in a...
PT – Rei Ayanami 3

PT – Rei Ayanami 3

At last, 3D model completed! It’s not perfect but it looks like the original model. As you can see, most of the details have been done in displacement mapping, to make a lighter mesh and simple clean topology. To help me drawing my displacement textures, I made...
PT – Rei Ayanami 2

PT – Rei Ayanami 2

3D model achieved! Unwrapping done, displacement/normal/bump maps done, next week end will come complete textures and final images....

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