Here is a preview of my last personal modelling training in 3dsmax, the Rei Ayanami revoltech toy. Missing parts : Hands, left side hair. Unwrapping, texturing, more next weekend!...
“Every week end” a new 3D object to improve my modeling skills, I started with a very simple object last week, my favourite marker, and today I’ve achieved my DS lite....
3d data points from Mocap (tracking from 4 cameras) > imported in 3dsmax, character rig linked to them. The result here is not really good (bad skin deformation) but it’s for a character in a crowd who will be faaaaar away from the camera, so I won’t...