A really short WIP for Zetman this weekend, too much pro work keep coming (which is a pretty good news). I already thought about the workflow to manage the skin and cloth for this part of Koga to waste no time in the next steps, the model will be significantly cleaner...
Still waiting for the contest results? Let’s take some minutes to explain how I made this short. The idea was to tell a story without any dialogues or texts, something universal and understandable by anybody no matter what language we use. 8 days from writing to...
Dailymotion, France Inter and the Cinémathèque française launched a short movie contest base on Tim Burton’s universe. As usual I’ve been aware of that contest 15 days after everybody but even with a tight dead line and huge amount of pro work aside I...
I’ve decided to create a new kind of post on my blog, the “what did you tested this month?” posts. Yes I’m still a big tester, no explanations only videos/images. J’ai décidé de partager les différents tests que j’ai fait au...
I think the topology is right now on Koga’s face. Now I’m struggling against Hair&Fur and Mental Ray bugs, I’m back on eyelashes and eyebrows, not really happy with these ones but I got the workflow to edit them the way I want! Je pense tenir la...
A bit of modeling and shader this week end. Some software conflicts allowed me to only work a few hours on Koga’s model the past 2 days. I developed a new workflow for the eye shader I’ll have to put on Zetman eyes. I made some tweaks in the face, changed...