Earlier this month I decided to improve some of my skills. It’s been a long time I was jealous of 3D artists being able to create 3D sculpts from a simple sphere in Zbrush. Each time I tried to model something from a dynamesh sphere it ended looking like an old...
In this article I come back on the creation of Terra and talk about the update work done in Substance Designer. Click the image to access the article. Dans cet Art Spotlight je reviens sur la création de Terra et sur le travail de mise à jour du modèle et des textures...
I think we all understand this is a Sketchfab summer. Updated model of the drone I created for R.A Elliott project Oblivion: Resistance. Update: the model is now a Sketchfab Staff Pick. Je crois qu’on a tous compris que cet été sera un été Sketchfab. Mise à jour...
Here it is, after a few days featured on 3Dtotal front page, the long awaited making of my last artwork. In this article I come back on the modelling process, using cloth modifiers to create folds, how I played hours and days in Substance designer to add details to...
After publishing my self portrait artwork on CG society I’ve been contacted by Sketchfab team asking if I’d be interested in joining their community. Good news, I was already a member since 2012 but never had the opportunity to upload interesting models...