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What did you miss in 2014?

What did you miss in 2014?

An unusual post to talk about what happened this year and what some of you may have missed! Versus: The Way to Shadow is now 1 year old, some TV, radio and websites called Nicolas and I for a few interviews, M6, TV Nantes, Prun’ FM… Thanks to Commander...
Patience – WIP 02

Patience – WIP 02

I was really busy with pro work and the flu these past weeks so I could barely work on anything new on my artwork. News from the front!  – A new temporary name for the artwork: “Patience” – 12 tree trunk have been scanned and generated in...
WIP – New artwork

WIP – New artwork

A few weeks ago I updated my online portfolio and I noticed I worked more on video and animation projects through the time, which is good but I felt working again on a still image gives more freedom, like I had when I worked on my Alice in Wonderland artwork a few...
Modelling tips – Create a hollow sphere

Modelling tips – Create a hollow sphere

My friend Jentina was looking for a solution to model a hexagonal shaped object, so I look at the problematic with her and here is the solution I found:  1/ Create a GeoSphere with Geodesic Base Type set on Icosa. 2/ Add a Turbosmooth modifier, Iterations set to 1. 3/...
An unexpected Making Of

An unexpected Making Of

Méliès process Before shooting this film I made many test about object tracking using a single camera as in the following videos: After understanding the basic workflow of object tracking I moved on the props building stage with the help of a friend, based on the CG...
Modelling tips – Torn cloth

Modelling tips – Torn cloth

For a recent job I had to create a cape animation with a torn look on the edges of the cloth piece. As I’m a lazy guy I thought of a way to do it quickly with less effort. It’s not another opacity/cutout map render effect, it’s a geometric effect....

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