(This post is only about the results from different camera positions and orientations on the helmet rig, skinning and 3D facial rig will come in a future post)For all these tests I used iPirecorder from iPisoft to capture videos at 640×480 25fps. Test 01 –...
Here are video tests made a few month ago, all is still in progress. Software used: 3dsmax and Matchmover pro for modeling (the lazy guy technique) Movimento for mocap from 3 camera, Mini dv – Canon XM2 – Lumix GH1. Only the GH1 gave good quality picture...
3d data points from Movimento (tracking from 4 cameras) > imported in 3dsmax, character rig linked to them. The result here is not really good (bad skin deformation) but it’s for a character in a crowd who will be faaaaar away from the camera, so I...
Hello everybody, by requests, here is a shot from the trailer decomposed to show all the layers that were used. This one was not really a difficult shot (exept for the clone who plunges ) : – Static, – No interaction with real poeple, – Only two...