I’m actually on an architectural job, perfect timing as I started to work on Zetman environment. I learn a lot of GI and final gather tips I’m happy to use on the Zet project. 2 sets are modelled, the 3rd take more time to be achieved as it’s a big...
I can see the end of the 1st tunnel for this model! After playing with Z-app link I discovered the joy of polypainting in Zbrush, I really appreciate how it works and it’s much more easy to use custom alphas, you can get some nice in the gnomon workshop free...
Texturing still in progress! I tried SSS skin + from Zap, I love it but I prefer to have more control in compositing if mistakes are made in the rendered animation, it’s the reason I’ll compute a separate reflection pass on my model, the one you can see in...
Final model mesh turntable SSS research Wearing the cavity map suit Also coming in colour Basics are here, the huge work starts now with detail texturing helped by Z-App link and Photoshop, I felt in love with projection texturing since I watch this video....